Disclaimer: The title of this post in no way condones the behavior depicted in the lyrics of the song "Bitchin' Camaro" by the Dead Milkmen. I do not believe that running over old ladies is a good thing. Really. So chill out already. It's a cool song though.
Thursday, July 17, 2008
Bitchin' Camaro! Bitchin' Camaro!
Disclaimer: The title of this post in no way condones the behavior depicted in the lyrics of the song "Bitchin' Camaro" by the Dead Milkmen. I do not believe that running over old ladies is a good thing. Really. So chill out already. It's a cool song though.
Posted by
THE AGILE BADGER
at
9:20 AM
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Labels: Hot Rods, Pen and Ink
StumbleUpon | DiggIt! | del.icio.usWednesday, June 25, 2008
I'm a WIENER! No, I mean, WINNER!
Anyway, I just won a free copy of Swift 3D from the good people (person?) at Bittbox.com! Swift 3D is modeling and animation software that integrates with Adobe Flash, a product that came bundled with my beloved Adobe CS3 along with Photoshop, Illustrator, Dreamweaver, and a wad of other programs that I'm sure includes Tetris and Solitaire somewhere. My imagination is swimming with ideas, and as soon as I've mastered this electronic Lego kit, I'll be able to offer my web clients a world of creative possibilities for their sites.
And that won't be too difficult to achieve, I'd warrant. I spent over a decade performing 3D modeling and analysis of aircraft and automotive components for the likes of GM and Rolls Royce. Now that I have a copy of Swift 3D, I'll be able to relive those wonderful days as an engineer, only this time I'll actually have fun doing it! And the best part is, no more ties, high-water Chinos, hip-pocket calculators, or socially awkward moments with icky girls.
Now, back to the drawing board.
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THE AGILE BADGER
at
8:53 AM
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Labels: Blab, Web Design
StumbleUpon | DiggIt! | del.icio.usMonday, June 16, 2008
Software Logo
To emphasize the bulletproof quality of their coding, he wanted to use an image of a bus that looked so tough, it couldn't be busted by a sledgeroller, which is his term for a steamroller made out of sledgehammers. (edit: The term "sledgeroller" actually belongs to my buddy, Jim Sowers, who is known among his peers for highly creative use of language, as evidenced by his nickname for me, "Slappy Bitch-Pants.")
Here's the logo we came up with:
Posted by
THE AGILE BADGER
at
12:11 PM
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Labels: Logos, Pen and Ink
StumbleUpon | DiggIt! | del.icio.usSaturday, June 14, 2008
New Website Up and Running
I'm happy to report that the client is pleased. And that's especially important because I'm married to her.
Now, back to the drawing board.
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THE AGILE BADGER
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1:41 PM
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Labels: Web Design
StumbleUpon | DiggIt! | del.icio.usCraft and Commerce
That's a quote from one of my favorite guitarists, Robert Fripp from King Crimson. It's always refreshing to hear musicians speak about their profession in thought-provoking ways rather than the usual, "How hard to we rock? SO F***ING HARD!!" Anyway, Mr. Fripp wrote it in a short blurb he called, "Craft" which appeared in the May 2006 issue of Guitar Player magazine. He's a smart cat, Mr. Fripp, and the line has stayed with me for quite awhile. Recently it's been popping into my head quite often, mostly as it applies to illustration assignments that I'm tempted to refuse. I use it as a mantra of sorts, and it reminds me that no job is too big or too difficult.
Read on...
Though he wrote the quote and the column for guitarists, clearly his point applies to any creative profession, including illustrators. On the surface, it appears that he's trashing the idea of art made for the purpose of commerce. I don't think he is, though; it's really a refreshing and encouraging take on the age-old dilemma of commercialism versus creativity. Rather than seeing the two forces as an "either / or," I think he's seeing the two forces in the light of "both / and." Creating artistic work for the marketplace does not necessarily mean an artist is selling out, nor does the artist's work have to suffer in the name of commerce. And artists who can survive independently of the marketplace - pursuing their own visions without concern for its marketability - are the exception rather than the rule. For the rest of us, seeing both sides of the art/commerce coin is more than just survival, its truly inspirational.
Here's an example. The next time you're asked to create an illustration that at the outset may seem beyond the current state of your abilities, remind yourself that it's not you that's making the art, but it's the art that is making you. If you view your job as entirely a commercial endeavor, then you'd be tempted to tell clients with seemingly impossible illustration assignments to find someone with greater abilities or experience. But viewed in this new way, there's no other answer to give but, "Yes, of course I'll do it. And I'm gonna rock your little world, sucka!" (The "sucka" part is optional, and not typically recommended for most clients.)
Confidence comes from knowing that the art - the creative vision that's just waiting to be placed on paper - is going to pull you through the process. The art will make the artist.
Then, of course, the artist will make money.
Back to the drawing board.
Thursday, May 8, 2008
Which Pit Bull would you pet?
One of these Pit Bulls is not like the other.
One of them's happy and the other one scowls.
Can you guess which Pit Bull is feeling much better,
Before the angry one growls?
And now the angry one's growled..."
Funny how really good clients can point out subtleties that I somehow missed. My first attempt at drawing this client's Pit Bull for a logo I'm developing with Justin Kite, turned out to look meaner and angrier than what the client wanted to express. I was going for "tough and strong," but I guess I ended up with "pissed off." And a pissed-off pit bull is not the message we want here, kiddies. So, I reworked the eyes and the mouth, and softened the sharp shadows.
Still, I don't think I'd try snagging a bone from either one's mouth.
Posted by
THE AGILE BADGER
at
2:59 PM
8
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Labels: Digital Rendering, Logos, Pen and Ink
StumbleUpon | DiggIt! | del.icio.usMonday, April 14, 2008
I'm on Myspace now, and I'm not ashamed.
I'm sure I rolled my eyes more than once at her near obsession with the look of her profile or whether her face was clearly visible in the mosh-pit photo. But now, in a bizarre twist of fate, I now have a myspace page of my own. What's worse, I catch myself checking it several times a day, updating my "mood" and eagerly scanning my messages and bulletins to see what my friends are up to. So far, it hasn't interfered with my personal or work life. But I have noticed that I'm starting to use the words "like, y'know" a lot more often. I've even considered posting one of those arms-length, emo-ridden self portraits to, like y'know, show the deeper, thoughtful side of me.
I tell myself it's a marketing tool - and it is. But it's also damn fun. So, like, go check it out. So, um, yeah.
Friday, April 11, 2008
1967 Chevelle SS
Posted by
THE AGILE BADGER
at
5:44 PM
2
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Labels: Digital Rendering, Hot Rods
StumbleUpon | DiggIt! | del.icio.usThursday, March 27, 2008
Badgers? I don't got to show you no stinkin' badgers!
Now, I'm not a tattoo guy by nature. I don't really know what a "tattoo guy" is, other than a guy with tattoos. There sure seems to be a lot of them around, too. They seem to be quite comfortable with their colorful, skin-deep images of brain-eating zombies, obscure Japanese calligraphy, and squiggly interlocking tribal symbols that speak of the bearer's primal lifestyle which includes sleeping in stone huts, eating raw meat from the bone, and fending off woolly mammoths with clubs.
Mocking tone aside, I actually admire them, those tattoo guys. They ooze confidence, assertiveness, and style. And the level of artistic skill and imagination in much of the tattoo work today is as professional as any art form today.
Read on...
So, I made the mistake of mentioning to my wife that I was thinking of getting one. Of course, she wanted to know what type of image I wanted so she could be reassured I wasn't considering a pointy boobed pin-up girl. Or worse, the word, "Mom." No, I was clear on what I wanted. No zombies, Kanji, or tribal armbands: I wanted a badger branded somewhere on my body (no, not there.) To my surprise, she said, "Sure."
Dammit.
At this point, rather than simply fantasizing about a tattoo, I had to consider actually getting one. She was even willing to chip in a "fitty" to help with the cost. My steely-eyed better half had stared me down across the table and called my hand. So I did what any self-respecting man would do in this situation: I asked a buddy what to do.
"Awesome! Get a tribal arm-band!" he said. Unfortunately, I couldn't punch him because like most men, he's bigger than me. I later learned that he was kidding, of course. But he did think a tattoo was a great idea for me. He has three himself, so I'm sure there's a direct correlation between the number of tattoos a person has and the degree of enthusiasm he has for his friend to get one, too. So, we talked at length about what type of badger should I get.
Should he be cute, like my logo?
No. Not unless I like getting beat up.
Should he be menacing?
No, I don't have the cred it takes to pull that off.
What about somewhere in between, like the mascot for the University of Wisconsin Badgers?
Nah. Wisconsin is too cold for me. Yes, that matters.
So, in the end, I chose to buy a pair of headphones.
That's not me in those headphones. That's a professional model. But those are my headphones.
I don't regret my decision at all. I will never get beat up because of my headphones, and they will never send the implicit message of "Don't f*** with me!" which invariably forces you to back up the claim with some sort of aggression. They also will never make me cold.
Back to the drawing board.
Tuesday, March 25, 2008
'67 Chevelle!
Posted by
THE AGILE BADGER
at
4:58 PM
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Labels: Digital Rendering, Hot Rods, Pen and Ink
StumbleUpon | DiggIt! | del.icio.usSaturday, February 2, 2008
'53 Merc vs '34 Ford
This is a illustration I did for a good buddy of mine who makes, among many other things, posters for Rockabilly concerts. I did the rendering in the style of Tuck, a.k.a. Jeff Tuckner, who is without a doubt one of the best hot rod illustrators around. He's way better at this than I am. He used to be at www.hollywoodtuck.com, but that link doesn't appear to be working right now. Anyone know if he's posting work anywhere on the web?
Posted by
THE AGILE BADGER
at
1:44 PM
2
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Labels: Digital Rendering, Hot Rods, Pen and Ink
StumbleUpon | DiggIt! | del.icio.usRumblefish
Posted by
THE AGILE BADGER
at
1:40 PM
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Labels: Digital Rendering, Magazine, Pen and Ink
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